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XR In Healthcare


  • RLab 63 Flushing Avenue, Building 22 Brooklyn, NY, 11205 United States (map)

MASTER CLASS

XR in Healthcare

XR is revolutionizing healthcare as immersive technologies are adopted across the industry - from education and training tools to mental health and rehabilitation treatments to imaging and analysis and beyond. As these emerging technologies impact development across the entire spectrum of healthcare, opportunities abound for digital innovators, developers, interaction and experience designers, and creative technologists looking to expand or gain work in this field.

This Master Class will explore innovations and opportunities for virtual, augmented and mixed reality applications in healthcare, and give you skills and insights to supercharge your practice.

Click here to request additional information, including costs and how to register. You can also request more information about scholarships, which are available for participants who demonstrate financial need or identify as under-represented in tech.


WHO SHOULD ATTEND

Healthcare / Wellness Agency - Developers, UX & Interaction designers, Creative Directors, Directors of Technology, Product Managers

Pharmaceutical, Bio-Tech, Medical Companies - Product, multimedia, interaction, UX/UI designers; Multimedia/Interactive producers; Digital Innovation & Emerging Technologies

Educational & Healthcare Institutions - Instructional Designers and Developers working in universities, hospitals, medical training, research institutes

3D Developers - XR industry developers, directors and UX/interaction designers who want to understand the opportunities and unique challenges in developing healthcare applications

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PREREQUISITES

Digital design experience

Comfortable with a fast-paced learning environment. Desire to explore the new frontiers of virtual and augmented reality as it applies to brand marketing and enterprise applications.

WiFi ready laptop

For XR devs with Unity chops, bring PC for HoloLens and/or Mac for ARKit dev workshops


SCHEDULE

DAY 1

9:00 - 9:45: Registration, Breakfast, Intro

9:45 - 11:00: Panel Presentation / Discussion

Meet the instructors and get an overview of activity and opportunities in the healthcare field.

11:00 - 1:00: Demos & Report Back

Experience a variety of demos in the healthcare and wellness field, on a variety of AR/VR platforms. Evaluate and share feedback.

1:00 - 1:30: Lunch (provided)

1:30 - 2:30: Lecture: “Navigating the "WOW!" of XR For Learning”

Few educational technologies can impress users like VR and AR, eliciting a universal joyful "WOW!" from first time users. We will discuss how our projects utilized this energy to aid learning.  We also will look at the challenge after this reaction fades and how to find learner value for habitual XR use.

2:45 - 4:30: Dev Workshop Demo in A-Frame // Single User Experience 

4:30 - 5:30: Lecture: Precision Medicine

How XR technologies are being leveraged to new approaches to disease treatment and prevention

5:30 - 7:30: Happy Hour / Networking

DAY 2

9:00 - 9:30: Breakfast 

9:30 - 10:30: Lecture: Product Development Pipeline in Healthcare

10:45-12:45: Dev Workshop Demo in Unity // Multi-user Experience

12:45 - 1:30: Lunch (provided)

1:30 - 5:00: Design Sprint
- Ideation
- Storyboarding
- Prototyping for AR/VR

5:00 - 5:30: Presentations & Feedback


KEY TAKEAWAYS

Opportunity Identification and Assessment - Get an overview of innovations and opportunities in XR for Healthcare

Product Development Pipeline - Gain an understanding of the full production pipeline for AR/VR products in Healthcare, including deployment, regulatory and customer support.

Design & Prototype Process - Use industry standard methods for mapping out AR/VR experiences and apps

Asset Creation - Create relevant 3D assets using industry standard tools


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Carol DerSarkissian, MD

Clinical Assistant Professor, Department of Emergency Medicine at New York University Medical Center

Dr. Carol DerSarkissian brings 20 years of medical practice to virtual medicine. She has introduced a Virtual Reality Medical Education Pilot to the Practice of Medicine course and is implementing VR clinical simulations into Emergency Medicine and Pediatrics clerkships at the NYU School of Medicine. Dr. DerSarkissian is also incorporating VR as a platform to enhance patient engagement and experiences. She co-teaches a XR Faculty Development course at NYU to enable other faculty to initiate XR initiatives for patient care and medical education.

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Greg Dorsainville

MPS, Senior Multimedia Developer

Mr. Dorsainville applies his knowledge and love of science, technology, and human–computer interaction to improving the medical-education experience. He supports the design, development, and application of customized technological solutions for medical education. He leads the effort to bring XR technologies to NYU Langone to improve the clinical, educational and patient experiences.

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Wenbo Lan

Full-stack AR/VR Engineer

Wenbo Lan is a full-stack AR/VR engineer for Medivis, and its SurgicalAR platform which is one of the only XR applications that has FDA clearance for clinical use in the U.S. Wenbo is a software engineer whose specialization in the XR field began with work as a researcher focusing Human-Computer Interaction in VR and AR environments under Prof. Ken Perlin at NYU’s Future Reality Lab obtaining his Master degree in Computer Science.

Before Medivis, he worked on various XR projects that featured in Future of Future of StoryTelling, SXSW, SIGGRAPH and Sundance Film Festival.

Personal website: https://www.wenbolan.com

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Alex Sigaras

Senior Research Associate in Computational Biomedicine at Weill Cornell Medicine

Alex is a Senior Research Associate in Computational Biomedicine at Weill Cornell Medicine. He develops software solutions for the Englander Institute for Precision Medicine and Institute for Computational Biomedicine with projects spanning over healthcare system design, LIMS and pipeline design for computational genomic analysis. His research interest focuses on data visualization and interaction of healthcare and genomic data using new emerging technologies including augmented and virtual reality such as HoloLens, Oculus Rift and Google Glass.

A Fulbright scholar recipient, Alex earned his masters in Computer Science from Columbia University. While at Columbia, Alex worked as a researcher at Prof. Allen’s Robotics Lab focusing on medical robotics for surgery and brain computer interfaces.

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Later Event: October 29
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